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The eighth-grade Physics by Design class
at the Shady Hill School in Cambridge,
Mass., has a reputation for being downright
fun. But most students don’t refer
to it by its conventional title, they
just call it Lego. That’s right.
Lego. You won’t find students here
nodding off to sterile terms in a textbook;
instead, they’re elbow-deep in bins
of colorful plastic bricks building cars
and movable robotic arms. And because
they’re learning to program whatever
they build with the help of Robolab software
and a microcomputer embedded in a Lego
brick, they really understand the meaning
of torque, velocity and momentum.
Teacher
Barbara Bratzel started offering the Lego
class at Shady Hill eight years ago as
a way to teach students engineering in
addition to science. “It really
grabs kids and you can do a lot of serious
projects with it,” she says. “Students
gain so much confidence in themselves
as problem solvers,” and many, who
might not have viewed themselves as gifted
in math or science, soon discover they
have a keen spatial sense or strong building
skills. Bratzel, who is one of the country’s
Robolab pioneers, loved developing the
curriculum for her class so much that
she wrote a book called “Physics
by Design: Classroom Tested Activities
Using Robolab and Lego” (published
by College House Books, Nashville, Tenn.).
“Robolab is all icon-based, and
the data structures they’re learning
are the ones they use if they go on and
take programming,” Bratzel says.
Students first learn to program simple
cars using the microcomputer brick. Because
the microcomputer has motors and sensors,
a student can learn to make a car spin,
follow a curve, go as slow as possible
or even navigate an obstacle course. As
the year progresses, the class gets more
complicated. The final project last spring
was to make a sensory-triggered contraption
that would take a raw egg out of a nest
on a table, carry it safely down to a
plate on the floor and then reset itself.
If the egg broke, students went back to
the drawing board, or in this case, the
computer, to figure out what went wrong.
Amelia Piazza, who took the class last
year, said she liked the process of learning
physics theories and then sifting through
bins of Legos to find the right bricks,
pulleys or levers for that week’s
project. For the egg contraption, she
and her lab partner used a pulley, an
inclined plane and a touch sensor. “We
spent class after class on it, building
and looking for errors in the program.
Sometimes it worked and sometimes it didn’t.
One time the entire thing fell off the
table and smashed.”
Piazza relates the class to the trials
and errors of engineering in this way:
“If you think about someone who’s
an engineer, they build a machine that
will do something. The two of us built
this machine that takes an egg from a
table to a floor. Say you do that 6,000
times an hour; by speeding it up and making
it smaller, that’s a machine that
can be used in a factory.”
That degree of comprehension and enthusiasm
for engineering among elementary and middle
school students is one goal of the Center
for Engineering Education Outreach (CEEO)
at Tufts University. But inherent in that
goal is getting teachers interested in
engineering education. “Most elementary
teachers don’t have an engineering
background,” says CEEO Director
Chris Rogers. “It’s easy to
show engineering’s a powerful way
to teach math and science—it’s
harder to convince someone to actually
change the way they teach.” With
that in mind, Rogers worked with the Lego
company and other engineers to create
a tool set that would inspire teachers
and students. Rogers designed the Robolab
software, while engineers at the Massachusetts
Institute of Technology created the microprocessor.
The tool set is marketed as Lego Mindstorms,
but most students just refer to it as
Robolab. “It’s great because
Lego is so well known. Kids love it and
the robotic side makes it come alive,”
Rogers says.
Robolab has been translated into 16 languages
and is in about 35,000 schools worldwide,
more than half of which are in the United
States. But Rogers would like to see a
systemic change similar to the one in
Massachusetts, which requires engineering
to be taught in elementary schools. One
way of galvanizing teachers to take Lego
robotics back to the classroom, he says,
is by building a support network: CEEO
offers Lego Engineering Conferences for
teachers in the summer and a Web site
that provides a slew of grade-sensitive
curricula. Diverse activities teach first
and second graders fractions and decimals,
fifth graders fluid mechanics and college
kids advanced control theory. “The
tool set has virtually no ceiling,”
Rogers says.
There’s no doubt that Robolab is
a sophisticated product. Rogers created
it with the help of a National Instruments
programming tool called LabVIEW, which
has great relevance in the scientific
world. Scientists and engineers use LabVIEW
to measure and automate everything from
automobiles to the Mars Pathfinder. In
2004, Lego asked National Instruments
to develop the next generation of Mindstorms,
incorporating even more of LabVIEW’s
advanced technology. The new product,
called Mindstorms NXT software, is being
integrated into schools this year and
is compatible with Robolab. The difference
is a software interface that is much simpler
to program, says Ray Almgren, vice president
of National Instruments’ product
marketing and academic relations. The
result is a younger target age of 8. “We’ve
added about two more years to the target
age,” Almgren says, and younger
kids can easily learn the icon-based drag
and drop software. With the new product,
Lego gets an industrial-strength product
and a tool it can promote as being even
more relevant to engineering, he says.
Lego Learning
Certainly, promotion of the product’s
relevance to teaching science and engineering
is a big part of getting teachers to participate.
CEEO has a Student Teacher Outreach Mentorship
Program (STOMP) that places undergraduate
and graduate engineering students in classrooms
to facilitate engineering education. Bill
Church, a teacher in Littleton, N.H.,
was inspired by STOMP and decided to train
his high school students in the same capacity.
Church had been using Robolab for years
in his classes and realized that his students,
who could program robots to play soccer,
solve mazes or do image analysis with
a web camera, could also learn from teaching
the program to elementary school teachers.
Plus, it was another way to instigate
service learning in his small community.
Trying to change the way schools operate
is like changing the tire on a car going
65 mph, Church says. In other words, the
system is moving. “If teachers are
always on the move, there’s no time
to pull them out and train them with new
ideas,” he says. That’s why
it works if mentors come on board and
train teachers in the classroom. Teachers
are more willing to take a risk and teach
Robolab if there’s some continual
classroom support, Church says.
Teaching with Lego robotics demands a
certain curiosity and enthusiasm for learning.
“It’s more than sitting around
doing worksheets,” Rogers says.
“It is definitely teaching through
chaos.” Retired first-grade teacher
Sue Ann Kearns agrees. Ten years ago,
she took a teacher-training class on Lego
engineering at Tufts and initially equated
the experience to reading Greek. Even
when she began to grasp terms like pressure
and torque, they somehow didn’t
seem applicable to her first-grade class
at Lincoln Elementary School in Lincoln,
Mass. “Within two hours of the class,
I was lost!” she says. “I
couldn’t figure out how I was ever
going to integrate this information, much
less understand it myself.” But
that was before she heeded the advice
of Rogers, who told her that first graders
were natural engineers and to just let
them build.
Despite her early trepidation, Kearns
is a strong proponent of Lego in the schools
and says she was amazed at what first
graders could do. “They would often
figure out gear ratios before they were
even introduced!” she says. The
hands-on activities were ideal for all
abilities in the classroom and gave students
a chance to work together. “Many
of my academically challenged students
would shine,” she says. “They
could envision what their project was
going to look like and could hardly wait
to get to work.”
Such a sentiment is not uncommon. Phil
Reitz, a technology education teacher
at Fuller Middle School in Framingham,
Mass., runs a weekly Lego Robotics club
for an after-school remediation program.
Robolab is user-friendly, he says, allowing
students who are at a lower reading level
to work with kids who aren’t. Even
if a student doesn’t always understand
the engineering design process, he can
still do some amazing, creative things,
Reitz says. One student, for instance,
built a Lego arm that could pick up an
object. But the arm was big and bulky
so Reitz gave the student a newsprint
tube and asked him to build an arm that
would fit in it. “He got so excited.
He had solved this other problem and now
he was excited about trying to solve this
one,” Reitz says. “And he
did it!” Students begin to understand
that everything they touch has been engineered.
“If a kid’s interested in
animals, it doesn’t mean he has
to be a vet. He can design the next prosthetic
device that will hold up a horse in rehab.”
Or, in the case of Reitz’s student,
the next prosthetic arm.
It is that notion of succeeding by trial
and error, of creating something within
certain parameters, that seems to enthrall
students. “The great thing about
the Lego class,” says former Shady
Hill student Amelia Piazza, “is
it’s the most hands-on I’ve
ever had and hands-on is the best kind
of learning in my opinion. It’s
the most fun.”
Alice Daniel is a freelance writer
based in Fresno, Calif.
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