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Once it gets off the
ground, this powerful new network will be able to move mountains
of data, including entire libraries of audio and video files, at
dazzlingly fast speeds.
by
Warren Cohen
The
phrase, "reach out and touch someone" has taken on an
entirely new meaning at the University of North Carolina-Chapel
Hill. That's where scientists are developing the technology to transmit
the sense of touch over the Internet. A three-dimensional device
called a nanomanipulator collects data about an object. The information
is sent across a network, and arrives at a controller that interprets
the signals and applies varying degrees of electronic force to a
human hand which enables it to "feel" it. Today, the research
is done with atomic particles like DNA and viruses. But in the future,
users might be able to feel objects like dresses and other clothing.
This technology could eventually help researchers learn about the
texture of distant objects just by logging on to their computers.
It could also be useful for shoppers who could find out a lot more
than they can now about items they want to purchase online.
Of
course, this kind of data can't flow over an ordinary Internet
connection. The amount of data it takes to transmit the sense of
touch for a dress would clog a user's pipes for weeks. Enter
Internet2, a joint university-government-corporate collaboration
established to usher in a new age of fast-lane networking. Today,
more than 180 schools and a number of commercial partners, including
Cisco Systems, Qwest, Nortel, and IBM, are shelling out nearly $300
million annually to be part of a members-only network conducting
key research on transmitting data at light speed.
Researchers
are hoping that technologies developed on Internet2 will eventually
become part of the current Internet. The new network may well follow
the model of the original ARPANET, which was developed by a coalition
of universities and the military and became the underpinnings of
today's Internet. There used to be no dot-coms on the
Internet but today, it's so congested that it's not usable
for its original purpose of collaborative research, says Joe
Thompson, a professor of Engineering Research at Mississippi State
University. Internet2 will develop applications and ways to
use the Internet so as to speed it up for everybody.
In
this brave new world, users would be able to transmit 3-D and high-definition
images, even entire digital libraries of rich audio and video files,
in the blink of an eye. Higher speeds would also have an enormous
impact on distance learning if all classes could take place in real
time. Internet2 strives to create a network that is 100 to 1,000
times faster than today's Internet. For instance, if the newest
edition of the Encyclopedia Britannica were downloaded at a typical
home- connection modem speed of 56 kilobits per second, it would
take eight days. But at speeds 1,000 times faster, the same collection
takes only 15 secondsa pace that would turn today's Napster
users green with envy. At the fastest connections over T3 lines,
a full audio CD takes 17 seconds to transfer. But over a high speed
Internet2 network, it takes less than a second.
Members
of Internet2government, universities, and industryare
using a variety of networks to test and develop advanced network
technologies. The main one is called Abilene, which is named after
the Kansas city that once served as the railroad gateway to the
West, and operates at 2.4 gigabits a second, 45,000 times faster
than the typical modem. This is about 600 to 1,200 times faster
than even a T3 line, generally the fastest available connection
on the original Internet. Another network, called the very high
performance Backbone Network Service, or vBNS for short, also links
up campuses. But even if two computer users have the same e-mail
program, Web browser, and chat application, the speed advantages
are only available if they both reside on one of the networks. If
not, the speed is limited to that of the regular Internet.
Driving
Force
Computer and
software engineers are behind much of the Intenet2 technology, but
engineers of all stripes will be making use of it. Computer scientists
and software engineers are researching and testing ways to improve
the speed of the networks, while civil, mechanical, and structural
engineers are developing applications to take advantage of the increased
speed. And fortunately, in many ways, today's Internet is poised
to adopt the new speed technologies. Routers, which are the links
between servers and nodes, are already capable of great speed, and
cable, satellite and phone companies are gradually delivering broadband
connections to the home. But the software controls and commands
aren't yet sophisticated enough to tell the routers how to
manage high-speed traffic and ease congestion.
Researchers
are on the case, however. They are trying to develop a new form
of multicasting that would expedite the transfer of huge files like
video. Currently, if 10,000 users try to download a video file from
a Web server, the information is sent across the network 10,000
times. Multicasting currently allows the server to send one copy
and gives the network the smarts to replicate it and send it to
10,000 viewers. Right now, sending out video is a burden to
networks, says Matthew Davy, a network engineer at the Abilene
Network Operations Center at Indiana University. We are trying
to develop a software protocol in the routers that will let multicasting
stream video to the right people at the right time. Davy says
that such techniques are still in their infancy. For instance, today's
multicasting sends files to every user on a network, whether they
request the information or not. If the user doesn't
want the file, the computer must refuse it, which is a waste of
bandwidth.
Another innovation now being tested is the building of various lanes
where data can travel at different speeds. Urgent messages or information
that must be absolutely accurate, such as a 3-D rendering of a human
X-ray for telemedicine, may need to travel as high priorities without
encountering any congestion. Researchers are trying to find ways
to make routers quickly give preferential treatment to critical
information. We can't test this on commercial networks
because they're not stable, says Davy. But we're
trying to deploy these mechanisms on Internet2.
Finally, software engineers are developing the next generation of
Internet Protocol architecture. Right now, behind every Internet
address is a series of numbers, or IP address. But as Web use has
exploded, the commercial Internet is running out of digits. So Internet2
scientists are trying to expand the number of digits that can serve
as a Web address. That will also allow everyday devicessuch
as air conditioners, watches, and cell phonesto get unique
identities so they can be connected to the Web.
Online Autobahn
As transmission
speeds begin to soar, engineers and scientists will be developing
practical applications for the new technology. Two test cases are
up and running already. At North Carolina State University in Raleigh,
the civil engineering and computer science departments have teamed
up to find out how to operate construction equipment remotely. To
reduce the number of accidents on the job, engineers are exploring
the idea that some equipment can be controlled from afar. Robots
won't work because the equipment must use visual cues from
the terrain to know where to dig. A construction environment
changes very often from day to day, so it's not suitable for
pure robotic work, says Mladen V. Vouk, a professor of computer
science at North Carolina State. But we can remove an operator
from immediate harm by using a computer network, he says.
The department has set up a backhoe in Atlanta while researchers
in Raleigh try to control the giant piece of equipment. The shovel
is equipped with a variety of sensors that send data back to the
lab, and a camera is grafted to the seat so that engineers can see
what they are doing. The sensors also relay audio cues in case the
backhoe scrapes against an unexpected object in the ground. A high
speed network is critical in transmitting this kind of data. With
the bandwidth constraints and delays of today's Internet, the
backhoe would become out of sync with the operator, says Vouk.
That could be dangerous. Although current Internet transmission
failure rates are as low as one in every 1,000 cases, Vouk says
to make the remote system work the failure rate must be no higher
than one in every million cases, which translates into just three
minutes of downtime per year.
Stanford University's structural engineering department is
using Internet2 to foster cross-border collaborations. Professors
are working with faculty and students at Georgia Tech, and in Japan
and Holland to share visually detailed blueprints and sketches of
buildings. With the current Internet transfer rates, such drafts
can't be transmitted without extended download times. The faculty
and staff also use live videoconferencing to talk about current
construction projects.
The technology
may eventually allow planners, architects and structural engineers
to make better use teleconferencing rather than always having to
meet on site. All the details of a plan and all the equipment
can be pointed to from a remote camera, says Stanford civil
and environmental engineering professor Renate Fruchter. That
way, everybody has access to a real view of the site details. Activities
that take days or weeks, such as a request for feedback on design
decisions, can be shrunk to hours.
Of course,
researchers caution that the efficiencies of Internet2 will take
a long time to migrate into the private sector. While technology
often advances much faster than expected, it could be many years
before Internet2 applications become commonplace. But the wait might
be worth it. The original Internet grew up itself. We didn't
design it, says Mississippi State's Thompson. This
time we could do it right.
Warren Cohen is a freelance writer living in New York City.
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